Pc games which can be played with game controller


















Yakuza 0 doesn't hide the fact that it is meant to be experienced with a controller as one of the first things the game does is throw out a disclaimer suggesting as much. A keyboard and mouse set-up should work fine for exploration and most of the mini-games, but controllers are better suited to the beat-'em-up combat. Yakuza 0 is a delightfully quirky open-world game with a gripping storyline that serves as a strong introduction to this long-running series.

So, pick up a controller and step into Kiryu and Majima's shoes. Psychonauts 2 can be seen as a stand-in for platformers in general, particularly 3D ones. For the most part, these games benefit from the more precise movement provided by an analog stick, while they usually are designed to utilize a controller's buttons as intuitively as possible. Psychonauts 2 goes one step further by including a combat system that requires quick reflexes and the incorporation of a Psi-Powers wheel , both things that feel better through a controller.

Putting aside its other issues, the JRPG works well enough with a keyboard and mouse, in the sense that there isn't input delay and the characters feel responsive. However, reaching this level requires remapping the keyboard and mouse layout since the default settings are quite unusual and unintuitive. Permitting someone is willing to take a few minutes to remap the buttons, FF7 Remake is entirely manageable without a controller.

That said, it is still slightly better with a controller. The combat is tailor-made for a controller's button layout, and it just feels "right. With enough practice, any person can master a control scheme; however, some require fewer hours. Rocket League is fine with a keyboard and mouse or a controller, but most people tend to lean towards the latter due to the game's legacy as a console title.

The controller is also superior for aerial play, which is a pretty big deal in Rocket League. When playing Monster Hunter World on PC, the best control option is dependent on a character's build.

If playing as a ranged fighter, the keyboard and mouse are generally better since they provide more precise aiming. Conversely, the controller shines when utilizing a melee build, particularly when it comes to dishing out combos. Monster Hunter started life on consoles, and this legacy influences World.

These are games designed with controllers in mind, although Capcom did a good job of making the keyboard and mouse a valid alternative. Another case that is somewhat situational, Hades is better with a controller most of the time.

Certain weapons Adamant Rail are much better with a keyboard and mouse, especially for those players who wish to remove auto-aim. When not using ranged weapons in Hades , a controller is the most reliable way to go. Movement and reflexes are critical for survival in Supergiant's game, and Zagreus' odds go up when utilizing a controller. Luckily, Hades is awesome with either control method. Playing Strider with a keyboard and mouse just feels weird.

There's no other way to describe it. This side-scrolling action platformer was built head to toe on the premise of the classic Capcom arcade title, and it definitely shows up in the gameplay. Core fundamentals are still at play, and that means using a controller to enjoy them. With a keyboard and mouse, too many things can go wrong too quickly.

It's best to stick to a controller where reflex and muscle memory are able to keep up with what's happening on screen. More often than not, platformers shine the brightest when joysticks are involved. It doesn't matter if it is a 2d or 3d platformer, a game from this genre should ideally be played with a controller.

Sonic Generations is a prime example of the importance of controllers. While the game is just about playable with a keyboard and mouse, the experience is nowhere near as enjoyable. Sonic Generations is harder on a keyboard and mouse, leading to more mistakes to be made that hamper Sonic's speed. Just pick up a controller to keep around for whenever it is time to play a platformer. While playing the Arkham games with a keyboard and mouse is possible and perfectly fine , it does fall short of a controller in a few key areas.

The game relies heavily on auto-targeting mechanics which makes controllers a natural fit for the gameplay, but that's not all. Where a controller truly shines is during combat sequences.

The free-flowing fighting system relies on memory and reflexes best served by the close-knit components of a controller. It's a bit harder to pull off complex and elongated combos with a keyboard and mouse.

The fast-paced nature of Lords of Shadow means that it's better suited to gamepad control as opposed to a keyboard and mouse. Since it isn't a game where combat consists of gunplay and precise aiming, the player can hack and slash at their leisure. Plus, Castlevania has a long and storied past primarily on consoles where controllers were the method of play.

This means the franchise has largely evolved behind that style, even as it branches outward into 3D territory. Having Halo: The Master Chief Collection on PC has been a blessing, if for no other reason than for gamers to take advantage of the coveted mouse and keyboard combo. However, other games in the franchise fare much better on the controller, including both Spartan Assault and Strike. The top-down isometric view of the game means precision shooting isn't nearly as necessary as it would be in an FPS title.

This one should come as no surprise. After all, the Streets of Rage franchise started out on the Bit Sega Genesis console way back in the s, and there weren't very many PC fighting games of its kind at the time.

They've made it incredibly easy to use and swap between the large list of combat skills so you can nail that rotation and pump out big damage. Nier: Automata is a game made with consoles in mind, which means it was made for a controller. A lot of the functions that are relatively effortless on a controller can be awkward to pull off with a keyboard and mouse. Dodging requires a double key press of W, A, S, or D and camera sensitivity is simply not calibrated for use with a mouse.

The game also launches into top-down shooter segments occasionally, where the lack of analog movement can be sorely missed. Analog control is a serious must for any driving game. The smash hit Rocket League is an online competitive mashup of racing and soccer or "football," if you prefer , so you'll want whatever edge you can get.

Having full control over your steering radius can be a big help, and so is more stable control over the camera in a game where you need to keep splitting your focus between the ball and the other players looking to run you over. Nioh is a brutally difficult action-RPG in the vein of Dark Souls, meaning that you'll need a controller if you want any chance of surviving the supernatural demons it throws your way.

This hellish Samurai romp often requires you to slash, dodge and change stances within a matter of seconds, and while mouse and keyboard support was recently patched in, you'll have a much easier time managing all that chaos on a gamepad. So if you want to get those classic Castlevania-like experiences and have already had your fill of Bloodstained: Ritual of the Night , you can come pretty close by playing Hollow Knight with a controller. The game doesn't make use of the mouse in any way, so the gamepad is the way to go here.

Keyboard and mouse support should be playable with some tinkering with mouse sensitivities, but it should also be clear that this game was designed for a controller. Bayonetta's pedigree rests with games like Devil May Cry and other stylish action games that take advantage of a gamepad's strong suits, and the developers even note that it's "best experienced with a controller" on the Steam store page.

Street Fighter has been the standard bearer of the fighting game genre, and it didn't get there by being a simple game. Characters have moves that require unique button combos that can be easier to pull off with a diamond-face button layout and a traditional directional-pad or, if you're more serious, a dedicated fight stick.

In particular, it would be tricky to input a quarter circle or full rotation using just a keyboard, compared to using a gamepad. If you want to get competitive in the game's online modes, you won't want to be stuck with that handicap.

There's no better way to play a throwback like this than with a controller that sports a good directional-pad, just like the games it takes inspiration from. The addition of a local co-op adds to the need to have a way of comfortably supporting two players without needing to do something silly like sharing the same keyboard. Brothers - A Tale of Two Sons is a game that uses a gamepad's two analog sticks to control the titular brothers independently around the world — one stick controls the older brother and the other stick controls the younger brother.



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